Changelogs

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Alpha 2 Release Candidate

Additions

  • Close game on Escape

Possible Additions

  • Main Menu… But this will only be if time allows
  • Using new assets for Level Design

Changes

  • Removed most of the cube based buildings

Alpha 1

Additions

  • New Screen on Startup (Using new Lockyz Games Logo)
  • Simulation Room
  • Temporary Background Music (Will be custom made in the future)
  • The First look at the Simulation Room Minigame (Currently in Alpha will be more complex in the future)

Fixes

  • Enabled Intro Cutscene since it was broken in PreAlpha 8

Changes

  • Changed the Minimap system to use a different method of minimap generation

Bugs in this update

  • UI scaling bug is still in this update

Other Info

  • This update will be short so we can work on other things
  • If you find any bugs make sure to send a bug report on the discord server
  • We started adding an Easter egg but it won’t be active/able to be seen in this version

Monsty Corp PreAlpha 8

Additions

  • Completely Redesigned the Map
  • AI Storage Room
  • AI Storage Hallway
  • Example UI (NOT FUNCTIONAL)
  • Speech UI Test Room (DOESN’T DO ANYTHING AT THE MOMENT)
  • AI Protocol activator Base (USING A GREEN CUBE MODEL WILL BE UPDATED IN THE FUTURE)
  • Start of game Cutscene (NOT FUNCTIONAL ATM I FORGOT TO ALLOW IT TO BE ACTIVATED)
  • Probably more that I cannot think of

Change’s

  • Changed the main Character Model (Will be more finalized in the future)
  • Probably more that I cannot think of

Removed

  • Cheats (Will probably be added in the future)
  • Probably more that I cannot think of

What to expect in the future

  • Finishing Outside the Monsty Corp Facility
  • Finishing Inside the Monsty Corp Facility
  • Replacing “Speech UI Test Room” with “Simulation Room” which will be like a tutorial to the game
  • Attempting to move the Minimap (It was moved a while ago when I was experimenting with the UI and I cannot fix it)
  • UI scaling Properly (It isn’t I know I was testing in Ubuntu to find that out)
  • Fixing the Grammar in all places containing text
  • Custom Textures
  • Custom Models
  • Probably a lot more that I will elaborate on or is very secret atm 😉

WARNING

Monsty Corp still isn’t even in Alpha Status so please do not think of anything as finalized until L0ckyz or a verified member of the Lockyz Games Team says it is. The game is also using A LOT of example assets. None of the assets used currently are going to be in the final game. Please do not take the current speed of development as what it will be like always… I am one person working on the game all by myself while also managing a few YouTube Channels, Discord Servers, a Website, Creating Minecraft Mods, A few Twitter Accounts, and some Facebook Pages, while also working on two games and going through some stuff just give me time.

Copyright © Lockyz Group 2019 – All Rights Reserved

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